Flux Wars

Flux Wars Flux Wars is built on a simple idea: you start from one or several allied planets and you must take control of all the worlds on the map before you are overwhelmed. First, you send your forces to neutral planets to expand your area of influence and strengthen your presence on the field. Then, when your network becomes solid enough, you attack enemy positions to reduce their capacity to react. Otherwise, if you spread yourself too early, the opponent exploits your weaknesses and easily retakes the advantage. Each level therefore requires judging the order of targets, the value of a detour and the exact moment to switch from an expansion phase to an elimination phase. The game is not just about pushing forward, because a poor choice of target or a badly timed dispatch can block all your progress. Decisions become even more important thanks to the available abilities, Freeze, Overload and Capture, which are used to break a closed situation or secure a breakthrough when the map becomes too contested. You must therefore evaluate whether it is better to keep a power for a final turnaround or use it earlier to avoid failure. Variety comes from the sequence of maps, the different resistances between neutral and enemy planets, but also from the performance objective that rewards a quick resolution. Daily quests renew interest between sessions and the leaderboard rewards the cleanest runs. You play with an occupation, pressure and timing logic, where every mistake slows your conquest and every good reading of the field accelerates your galactic domination. Have fun!

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